Mesa 24.3.4 Release Notes / 2025-01-22 — The Mesa 3D Graphics Library latest documentation

# Mesa 24.3.4 Release Notes / 2025-01-22

Mesa 24.3.4 is a bug fix release which fixes bugs found since the 24.3.3 release.

Mesa 24.3.4 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 24.3.4 implements the Vulkan 1.3 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

## SHA checksums

    SHA256: e641ae27191d387599219694560d221b7feaa91c900bcec46bf444218ed66025  mesa-24.3.4.tar.xz
    SHA512: 9c23cd86fda4cf0289c5a78b08ceea8b01e5b141d86ee3e659fa46e62ff9586ff92a4984d2a340b5bf209c4c7f3414bf99f3ced19feee8fb39ef99fe572dbd55  mesa-24.3.4.tar.xz

## New features

- None

## Bug fixes

- 32-bit: error: format ‘%lx’ expects argument of type

- regression;bisected;FTBFS: commit b13e2a495e9e3da56add7d852ca01b2cd7eef52d breaks x86_32 mesa build

- [anv] Visual corruption in Cyberpunk on LNL and BMG

- [anv] Borderlands 3 visual corruption on BMG

- [ANV] LNL triangle corruption on clothing in HogwartsLegacy-trace-dx12-1080p-ultra

- Intel: Dark graphical glitches on cars and characters on Disney Speedstorm

- Regression in VA-API decoding

- glxext.c: error: ‘struct glx_screen’ has no member named ‘frontend_screen’

- Segmentation fault resetting a query pool used to get BLAS properties

- radv: warning that “radv is not a conformant Vulkan implementation” on Navi 32

- [anv][UHD630] DXVK 2.5 - 2.5.2 with DXVK_HUD=compiler or DXVK_HUD=fps freezes the game or the entire system (Works without compiler/fps HUD, DXVK 2.4.1 works fine)

- Licenses seems incomplete/misleading

- anv: Symbol clash in intel_batch_decoder build when expat not available

- d3d12 vaapi: thread safety issues

- anv: Missing textures and glitches in It Takes Two (game)

- Black screen bug that only affects AMD

- Failure to correctly decode H.264, possibly specific to use of array output view

## Changes

Alyssa Rosenzweig (1):

- nir/lower_robust_access: fix robustness with atomic swap

Boris Brezillon (1):

- panfrost: Fix instanced draws when attributes have a non-zero divisor

Brian Paul (2):

- svga: add svga_resource_create_with_modifiers() function

- svga: fix printing 64-bit value for 32-bit build

Caio Oliveira (1):

- intel/brw: Add missing bits in 3-src SWSB encoding for Xe2+

Christian Gmeiner (2):

- etnaviv: isa: Support src2 for texld

- etnaviv: isa: Support src2 for texldb and texldl

David Heidelberg (6):

- docs: remove deprecated component list and licenses

- docs: Clarify project name and include Mesa3D

- docs: move license(s) to licenses directory

- c11: use SPDX-License-Identifier header

- licenses: add missing licenses

- drm-uapi: update licenses statement

David Rosca (7):

- radv/video: Fix DPB tier2 surface params

- radv/video: Use correct array index for decode target and DPB images

- radv: Fix sampling from image layers of video decode target

- frontends/va: Get buffer feedback with locked mutex in MapBuffer

- gallium/vl: Create sampler state also when gfx is not supported

- frontends/va: Only report surface alignment when non-zero

- frontends/va: Set csc matrix in PutSurface

Dylan Baker (12):

- docs: Add SHA sums to 24.3.3 release notes

- .pick_status.json: Update to 5f30bc62fe962d4fc78633d44e1020a713c2f9bc

- .pick_status.json: Mark eac8f1d4602cb1e44793b959c5680c92c9854be7 as denominated

- .pick_status.json: Update to 70fa598696c6fe2db6e6370a91443a3cb9449db3

- .pick_status.json: Update to 1a41743764159eccc245328ddba4a11cf0592e7d

- .pick_status.json: Mark c3e7384bbb2cfc56aed6244949d896db233d35f3 as denominated

- .pick_status.json: Mark 3b6f0ce03271aaca4058b99c75a4dfb0ce6d4770 as denominated

- .pick_status.json: Mark ab640df1c2fbf77965022b7507f656d378b49a4e as denominated

- .pick_status.json: Mark bd1a042046491de79194a375ac9a26ee4f52816c as denominated

- .pick_status.json: Update to b016f218fbce4c01827a4bf613912b40f646e1df

- .pick_status.json: Mark 5549cb921d1917835f2fb6c1f25449641dab039d as denominated

- .pick_status.json: Update to 1278d5286ccb47d8b55234946fc6c856cad3b909

Hyunjun Ko (3):

- anv: handle negative value of slot index for h265 decoding.

- anv/video: Fix to return supported video format correctly.

- anv: change bool to VkResult

Icenowy Zheng (1):

- zink: do not set transform feedback bits when not available

José Roberto de Souza (1):

- anv: Allow larger SLM sizes for task and mesh shader

Karol Herbst (4):

- rusticl/queue: add a life check to prevent applications dead locking

- rusticl: stop using system headers for CL and GL

- rusticl/kernel: take set kernel arguments into account for CL_KERNEL_LOCAL_MEM_SIZE

- rusticl/kernel: fix image_size of 1D buffer images

Konstantin Seurer (1):

- lavapipe: Check the pool type in handle_reset_query_pool

Lionel Landwerlin (4):

- anv: ensure null-rt bit in compiler isn’t used when there is ds attachment

- intel: fix generation shader on Gfx9

- brw: fix coarse_z computation on Xe2+

- anv: use the correct MOCS for depth destinations

Lucas Stach (1):

- etnaviv: isa: fix typo in SRC2_USE map

Lukas Lipp (1):

- wsi: Fix wrong function name for lvp wsi metal surface

Marek Olšák (3):

- glsl: fix corruption due to blake3 hash not being set for nir_opt_undef

- radeonsi: fix a perf regression due to slow reply from GEM_WAIT_IDLE for timeout=0

- radeonsi: add si_screen::use_aco to shader cache key to fix shader cache failures

Matt Turner (1):

- intel/decoder: Avoid duplicate symbols when expat is not available

Mel Henning (2):

- nak: Add ShaderModel::hw_reserved_gprs()

- nak: Add gpr_limit_from_local_size

Mike Blumenkrantz (4):

- mesa: use default params for clearbuffer functions

- glsl: make gl_ViewID_OVR visible to all shader stages

- glsl: enable OVR_multiview if OVR_multiview2 is enabled

- lavapipe: fix bitmask type for sampler updating

Patrick Lerda (1):

- winsys/radeon: fix radeon_winsys_bo_from_handle() related race condition

Qiang Yu (1):

- radeonsi: fix unigine heaven crash when use aco on gfx8/9

Rhys Perry (2):

- aco/util: fix bit_reference::operator&=

- aco: use VOP3 v_mov_b16 if necessary

Rob Clark (1):

- freedreno/a6xx: Fix timestamp emit

Samuel Pitoiset (4):

- radv: fix adding the BO to cmdbuf list when emitting buffer markers

- radv: disable logic op for float/srgb formats

- radv: disable GFX12+ support

- radv: mark AMD CDNA as unsupported

Timur Kristóf (1):

- radv: Only print “testing use only” message on GFX12+.

Vinson Lee (1):

- intel/elk: Fix assert with side effect

duncan.hopkins (2):

- glx: Guard some of the bind_extensions() code with the same conditions as `glx_screen`s frontend_screen member.

- glx: Add back in `applegl_create_display()` so the OpenGL.framework, on MacOS, pointer get setup.