VkPhysicalDeviceDescriptorIndexingProperties(3)

# VkPhysicalDeviceDescriptorIndexingProperties(3) Manual Page

## Name

VkPhysicalDeviceDescriptorIndexingProperties - Structure describing descriptor indexing properties that can be supported by an implementation

## C Specification

The `VkPhysicalDeviceDescriptorIndexingProperties` structure is defined as:

    // Provided by VK_VERSION_1_2
    typedef struct VkPhysicalDeviceDescriptorIndexingProperties {
        VkStructureType    sType;
        void*              pNext;
        uint32_t           maxUpdateAfterBindDescriptorsInAllPools;
        VkBool32           shaderUniformBufferArrayNonUniformIndexingNative;
        VkBool32           shaderSampledImageArrayNonUniformIndexingNative;
        VkBool32           shaderStorageBufferArrayNonUniformIndexingNative;
        VkBool32           shaderStorageImageArrayNonUniformIndexingNative;
        VkBool32           shaderInputAttachmentArrayNonUniformIndexingNative;
        VkBool32           robustBufferAccessUpdateAfterBind;
        VkBool32           quadDivergentImplicitLod;
        uint32_t           maxPerStageDescriptorUpdateAfterBindSamplers;
        uint32_t           maxPerStageDescriptorUpdateAfterBindUniformBuffers;
        uint32_t           maxPerStageDescriptorUpdateAfterBindStorageBuffers;
        uint32_t           maxPerStageDescriptorUpdateAfterBindSampledImages;
        uint32_t           maxPerStageDescriptorUpdateAfterBindStorageImages;
        uint32_t           maxPerStageDescriptorUpdateAfterBindInputAttachments;
        uint32_t           maxPerStageUpdateAfterBindResources;
        uint32_t           maxDescriptorSetUpdateAfterBindSamplers;
        uint32_t           maxDescriptorSetUpdateAfterBindUniformBuffers;
        uint32_t           maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
        uint32_t           maxDescriptorSetUpdateAfterBindStorageBuffers;
        uint32_t           maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
        uint32_t           maxDescriptorSetUpdateAfterBindSampledImages;
        uint32_t           maxDescriptorSetUpdateAfterBindStorageImages;
        uint32_t           maxDescriptorSetUpdateAfterBindInputAttachments;
    } VkPhysicalDeviceDescriptorIndexingProperties;

    // Provided by VK_EXT_descriptor_indexing
    // Equivalent to VkPhysicalDeviceDescriptorIndexingProperties
    typedef VkPhysicalDeviceDescriptorIndexingProperties VkPhysicalDeviceDescriptorIndexingPropertiesEXT;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

## Description

- `maxUpdateAfterBindDescriptorsInAllPools` is the maximum number of descriptors (summed over all descriptor types) that can be created across all pools that are created with the VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT bit set. Pool creation may fail when this limit is exceeded, or when the space this limit represents is unable to satisfy a pool creation due to fragmentation.

- `shaderUniformBufferArrayNonUniformIndexingNative` is a boolean value indicating whether uniform buffer descriptors natively support non-uniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that non-uniformly indexes an array of uniform buffers may execute multiple times in order to access all the descriptors.

- `shaderSampledImageArrayNonUniformIndexingNative` is a boolean value indicating whether sampler and image descriptors natively support non-uniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that non-uniformly indexes an array of samplers or images may execute multiple times in order to access all the descriptors.

- `shaderStorageBufferArrayNonUniformIndexingNative` is a boolean value indicating whether storage buffer descriptors natively support non-uniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that non-uniformly indexes an array of storage buffers may execute multiple times in order to access all the descriptors.

- `shaderStorageImageArrayNonUniformIndexingNative` is a boolean value indicating whether storage image descriptors natively support non-uniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that non-uniformly indexes an array of storage images may execute multiple times in order to access all the descriptors.

- `shaderInputAttachmentArrayNonUniformIndexingNative` is a boolean value indicating whether input attachment descriptors natively support non-uniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that non-uniformly indexes an array of input attachments may execute multiple times in order to access all the descriptors.

- `robustBufferAccessUpdateAfterBind` is a boolean value indicating whether `robustBufferAccess` can be enabled on a device simultaneously with `descriptorBindingUniformBufferUpdateAfterBind`, `descriptorBindingStorageBufferUpdateAfterBind`, `descriptorBindingUniformTexelBufferUpdateAfterBind`, and/or `descriptorBindingStorageTexelBufferUpdateAfterBind`. If this is VK_FALSE, then either `robustBufferAccess` must be disabled or all of these update-after-bind features must be disabled. Similarly, if this property is VK_FALSE, robustness must not be enabled through the VkPipelineRobustnessCreateInfo mechanism.

- `quadDivergentImplicitLod` is a boolean value indicating whether implicit LOD calculations for image operations have well-defined results when the image and/or sampler objects used for the instruction are not uniform within a quad. See Derivative Image Operations.

- `maxPerStageDescriptorUpdateAfterBindSamplers` is similar to `maxPerStageDescriptorSamplers` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxPerStageDescriptorUpdateAfterBindUniformBuffers` is similar to `maxPerStageDescriptorUniformBuffers` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxPerStageDescriptorUpdateAfterBindStorageBuffers` is similar to `maxPerStageDescriptorStorageBuffers` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxPerStageDescriptorUpdateAfterBindSampledImages` is similar to `maxPerStageDescriptorSampledImages` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxPerStageDescriptorUpdateAfterBindStorageImages` is similar to `maxPerStageDescriptorStorageImages` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxPerStageDescriptorUpdateAfterBindInputAttachments` is similar to `maxPerStageDescriptorInputAttachments` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxPerStageUpdateAfterBindResources` is similar to `maxPerStageResources` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxDescriptorSetUpdateAfterBindSamplers` is similar to `maxDescriptorSetSamplers` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxDescriptorSetUpdateAfterBindUniformBuffers` is similar to `maxDescriptorSetUniformBuffers` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxDescriptorSetUpdateAfterBindUniformBuffersDynamic` is similar to `maxDescriptorSetUniformBuffersDynamic` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set. While an application can allocate dynamic uniform buffer descriptors from a pool created with the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT, bindings for these descriptors must not be present in any descriptor set layout that includes bindings created with VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT.

- `maxDescriptorSetUpdateAfterBindStorageBuffers` is similar to `maxDescriptorSetStorageBuffers` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxDescriptorSetUpdateAfterBindStorageBuffersDynamic` is similar to `maxDescriptorSetStorageBuffersDynamic` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set. While an application can allocate dynamic storage buffer descriptors from a pool created with the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT, bindings for these descriptors must not be present in any descriptor set layout that includes bindings created with VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT.

- `maxDescriptorSetUpdateAfterBindSampledImages` is similar to `maxDescriptorSetSampledImages` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxDescriptorSetUpdateAfterBindStorageImages` is similar to `maxDescriptorSetStorageImages` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

- `maxDescriptorSetUpdateAfterBindInputAttachments` is similar to `maxDescriptorSetInputAttachments` but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

If the `VkPhysicalDeviceDescriptorIndexingProperties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceDescriptorIndexingProperties-sType-sType
  `sType` must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES

Structure Chaining

Extends the structure

  - VkPhysicalDeviceProperties2

## See Also

VK_EXT_descriptor_indexing, VK_VERSION_1_2, VkBool32, VkStructureType

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0