Magic 8 Ball | Qt GRPC | Qt 6.10.3
Description: Creating a HTTP2 connection between a Qt gRPC client and a C++ gRPC server.

- Qt 6.10
- Qt GRPC
- Qt GRPC Examples
- Magic 8 Ball
- Qt 6.10.3 Reference Documentation

# Magic 8 Ball

Creating a HTTP2 connection between a Qt gRPC™ client and a C++ gRPC server.

Magic 8 ball sends a question to a server and displays the received answer:

The example code includes the following components:

- `magic8ball` Qt gRPC client application that uses the qt_add_protobuf() and qt_add_grpc() CMake functions for message and service Qt code generation.
- `server` application that calls C++ gRPC plugin for generating server code and implementing simple server logic.

Note: you need the C++ gRPC plugin installed. Find details here: Module prerequisites

Both components use generated messages from the protobuf schema described in the `exampleservice.proto` file:

     syntax = "proto3";

     package qtgrpc.examples;

     message AnswerRequest {
         string question = 1;
     }

     message AnswerResponse {
         string message = 1;
     }

     service ExampleService {
         rpc answerMethod(AnswerRequest) returns (AnswerResponse) {}
     }

The gRPC client is defined as a QML object which is available after the code is compiled.

         ExampleServiceClient {
             id: grpcClient
             channel: grpcChannel.channel
         }

The client service connects to the `localhost` with port `50051`, which is specified in the gRPC channel options:

         GrpcHttp2Channel {
             id: grpcChannel
             hostUri: "http://localhost:50051"
             // Optionally, you can specify custom channel options here
             // options: GrpcChannelOptions {}
         }

And sends a request to the server part:

         function requestAnswer(question: string): void {
             ...
             root.answerReq.question = question;
             grpcClient.answerMethod(root.answerReq, finishCallback, errorCallback, grpcCallOptions);
         }

`answerMethod` is a gRPC method that the client calls. It has four parameters: the request object, a finish callback function, an error callback function and a GrpcCallOptions object.

Click the Ask button to send the request to the magic8ball server.

Note: You have to run the server in parallel with the client application.

The `server` application chooses a random answer from the list of answers and sends the data to the client's port. It also checks that the request contains a non empty field `question`. If the field is empty, it returns a `StatusCode::INVALID_ARGUMENT`

         grpc::Status answerMethod(grpc::ServerContext *, const AnswerRequest *request,
                                   AnswerResponse *response) override
         {
             if (request->question().empty()) {
                 std::cerr << "Question is empty" << std::endl;
                 return grpc::Status(grpc::StatusCode::INVALID_ARGUMENT, "Question is empty");
             }
             std::cout << "Received question: " << request->question() << std::endl;

             response->set_message(getRandomAnswer());

             return grpc::Status();
         };

After receiving a response, the client application shows the answer.

Example project @ code.qt.io