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| CGLFramebufferEXT (const FramebufferParams ¶ms) |
| bool | Create () override |
| | Creates this framebuffer.
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| void | Destroy () override |
| | Destroys this framebuffer.
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| bool | IsDefault () override |
| | Returns true if this is default framebuffer.
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| int | GetWidth () override |
| | Returns width of buffers in this framebuffer.
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| int | GetHeight () override |
| | Returns height of buffers in this framebuffer.
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| int | GetDepth () override |
| | Returns depth size in bits.
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| int | GetSamples () override |
| | Returns number of samples or 1 if multisampling is not supported.
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| int | GetColorTexture () override |
| | Returns texture that contains color buffer or 0 if not available.
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| int | GetDepthTexture () override |
| | Returns texture that contains depth buffer or 0 if not available.
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| void | Bind () override |
| | Binds this framebuffer to context.
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| void | Unbind () override |
| | Unbinds this framebuffer from context.
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| void | CopyToScreen (int fromX, int fromY, int fromWidth, int fromHeight, int toX, int toY, int toWidth, int toHeight) override |
| | Copies content of color buffer to screen.
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FramebufferParams | m_params |
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int | m_width |
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int | m_height |
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int | m_depth |
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int | m_samples |
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GLuint | m_fbo |
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GLuint | m_colorRenderbuffer |
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GLuint | m_colorTexture |
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GLuint | m_depthRenderbuffer |
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GLuint | m_depthTexture |
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static GLuint | m_currentFBO = 0 |
◆ Create()
| bool Gfx::CGLFramebufferEXT::Create |
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overridevirtual |
◆ Destroy()
| void Gfx::CGLFramebufferEXT::Destroy |
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overridevirtual |
◆ IsDefault()
| bool Gfx::CGLFramebufferEXT::IsDefault |
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overridevirtual |
◆ GetWidth()
| int Gfx::CGLFramebufferEXT::GetWidth |
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overridevirtual |
◆ GetHeight()
| int Gfx::CGLFramebufferEXT::GetHeight |
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overridevirtual |
◆ GetDepth()
| int Gfx::CGLFramebufferEXT::GetDepth |
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overridevirtual |
◆ GetSamples()
| int Gfx::CGLFramebufferEXT::GetSamples |
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overridevirtual |
Returns number of samples or 1 if multisampling is not supported.
Implements Gfx::CFramebuffer.
◆ GetColorTexture()
| int Gfx::CGLFramebufferEXT::GetColorTexture |
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overridevirtual |
Returns texture that contains color buffer or 0 if not available.
Implements Gfx::CFramebuffer.
◆ GetDepthTexture()
| int Gfx::CGLFramebufferEXT::GetDepthTexture |
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overridevirtual |
Returns texture that contains depth buffer or 0 if not available.
Implements Gfx::CFramebuffer.
◆ Bind()
| void Gfx::CGLFramebufferEXT::Bind |
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overridevirtual |
◆ Unbind()
| void Gfx::CGLFramebufferEXT::Unbind |
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overridevirtual |
◆ CopyToScreen()
| void Gfx::CGLFramebufferEXT::CopyToScreen |
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int | fromX, |
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int | fromY, |
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int | fromWidth, |
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int | fromHeight, |
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int | toX, |
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int | toY, |
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int | toWidth, |
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int | toHeight ) |
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overridevirtual |
The documentation for this class was generated from the following files:
- src/graphics/opengl/glframebuffer.h
- src/graphics/opengl/glframebuffer.cpp