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Ui::CKey Class Reference
Inheritance diagram for Ui::CKey:

Public Member Functions

bool Create (Math::Point pos, Math::Point dim, int icon, EventType eventMsg) override
 Creates a new key slot button.
bool EventProcess (const Event &event) override
 Management of an event.
void Draw () override
 Draws button.
void SetBinding (InputBinding b)
 Management of binding.
InputBinding GetBinding ()
Public Member Functions inherited from Ui::CControl
virtual void SetPos (Math::Point pos)
virtual Math::Point GetPos ()
virtual void SetDim (Math::Point dim)
virtual Math::Point GetDim ()
virtual bool SetState (int state, bool bState)
virtual bool SetState (int state)
virtual bool ClearState (int state)
virtual bool TestState (int state)
virtual int GetState ()
virtual void SetIcon (int icon)
virtual int GetIcon ()
virtual void SetName (std::string name, bool bTooltip=true)
virtual std::string GetName ()
virtual void SetTextAlign (Gfx::TextAlign mode)
virtual int GetTextAlign ()
virtual void SetFontSize (float size)
virtual float GetFontSize ()
virtual void SetFontStretch (float stretch)
virtual float GetFontStretch ()
virtual void SetFontType (Gfx::FontType font)
virtual Gfx::FontType GetFontType ()
virtual bool SetTooltip (std::string name)
virtual bool GetTooltip (Math::Point pos, std::string &name)
virtual void SetFocus (CControl *focusControl)
virtual bool GetFocus ()
virtual EventType GetEventType ()

Protected Member Functions

bool TestKey (unsigned int key)
 Checks if a key is already used.
Protected Member Functions inherited from Ui::CControl
void GlintDelete ()
void GlintCreate (Math::Point ref, bool bLeft=true, bool bUp=true)
void GlintFrame (const Event &event)
void DrawPart (int icon, float zoom, float ex)
void DrawIcon (Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, float ex=0.0f)
void DrawIcon (Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, Math::Point corner, float ex)
void DrawWarning (Math::Point pos, Math::Point dim)
void DrawShadow (Math::Point pos, Math::Point dim, float deep=1.0f)
virtual bool Detect (Math::Point pos)
std::string GetResourceName (EventType eventType)
int SetButtonTextureForIcon (int icon)
 Set texture in m_engine to correct buttonX.png for given icon.

Protected Attributes

CInputm_input
InputBinding m_binding
bool m_catch
Protected Attributes inherited from Ui::CControl
Gfx::CEnginem_engine
Gfx::CParticlem_particle
CEventQueuem_event
CRobotMainm_main
CSoundInterfacem_sound
CSettingsm_settings
Math::Point m_pos
Math::Point m_dim
int m_icon
EventType m_eventType
int m_state
float m_fontSize
float m_fontStretch
Gfx::FontType m_fontType
Gfx::TextAlign m_textAlign
std::string m_name
std::string m_tooltip
bool m_bFocus
bool m_bCapture
bool m_bGlint
Math::Point m_glintCorner1
Math::Point m_glintCorner2
float m_glintProgress
Math::Point m_glintMouse

Member Function Documentation

◆ Create()

bool Ui::CKey::Create ( Math::Point pos,
Math::Point dim,
int icon,
EventType eventMsg )
overridevirtual

Creates a new key slot button.

Reimplemented from Ui::CControl.

◆ EventProcess()

bool Ui::CKey::EventProcess ( const Event & event)
overridevirtual

Management of an event.

Reimplemented from Ui::CControl.

◆ Draw()

void Ui::CKey::Draw ( )
overridevirtual

Draws button.

Reimplemented from Ui::CControl.

◆ SetBinding()

void Ui::CKey::SetBinding ( InputBinding b)

Management of binding.

◆ TestKey()

bool Ui::CKey::TestKey ( unsigned int key)
protected

Checks if a key is already used.


The documentation for this class was generated from the following files: