|
Colobot
|
Game engine.
More...
Directories | |
| auto | |
| implementation | |
| interface | |
| motion | |
| subclass | |
| task | |
Files | |
| object.h | |
| CObject - base class for all game objects. | |
| object_factory.h | |
| CObjectFactory - factory for game objects. | |
| object_interface_type.h | |
| ObjectInterfaceType enum. | |
| object_manager.h | |
| Object manager. | |
| object_type.h | |
| ObjectType enum. | |
| old_object.h | |
| COldObject - legacy CObject code. | |
| old_object_interface.h | |
| Legacy CObject interface. | |
Game engine.
Contains the main class of game engine - CRobotMain and the various in-game objects: CObject and related auto, motion and task subclasses.