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Gfx::CTerrain::FlyingLimit Struct Reference

Spherical limit of flight. More...

#include <src/graphics/engine/terrain.h>

Public Attributes

Math::Vector center
float extRadius = 0.0f
float intRadius = 0.0f
float maxHeight = 0.0f

Detailed Description

Spherical limit of flight.


The documentation for this struct was generated from the following file: