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Gfx::CWater::WaterLine Struct Reference

Water strip. More...

#include <src/graphics/engine/water.h>

Public Attributes

short x = 0
 Beginning of line (terrain coordinates).
short y = 0
short len = 0
 Length in X direction (terrain coordinates).
float px1 = 0
 X (1, 2) and Z coordinates (world coordinates).
float px2 = 0
float pz = 0

Detailed Description

Water strip.

Member Data Documentation

◆ x

short Gfx::CWater::WaterLine::x = 0

Beginning of line (terrain coordinates).

◆ len

short Gfx::CWater::WaterLine::len = 0

Length in X direction (terrain coordinates).

◆ px1

float Gfx::CWater::WaterLine::px1 = 0

X (1, 2) and Z coordinates (world coordinates).


The documentation for this struct was generated from the following file: