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Gfx::DeviceCapabilities Struct Reference

This structs contains various capabilities of graphics device. More...

#include <src/graphics/core/device.h>

Public Attributes

bool multitexturingSupported = false
int maxTextures = 1
int maxTextureSize = 1024
int maxLights = 8
bool shadowMappingSupported = false
bool framebufferSupported = false
int maxRenderbufferSize = 0
bool anisotropySupported = false
int maxAnisotropy = 1
bool multisamplingSupported = false
int maxSamples = 1

Detailed Description

This structs contains various capabilities of graphics device.


The documentation for this struct was generated from the following file: