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Gfx::ModelCrashSphere Struct Reference

Crash sphere data as saved in model file. More...

#include <src/graphics/model/model_crash_sphere.h>

Public Attributes

Math::Vector position
float radius = 0.0f
std::string sound
float hardness = 0.0f

Detailed Description

Crash sphere data as saved in model file.


The documentation for this struct was generated from the following file: