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#ifndef SRC_DAWN_NATIVE_VULKAN_MEMORYTYPESELECTOR_H_
#define SRC_DAWN_NATIVE_VULKAN_MEMORYTYPESELECTOR_H_

#include <vector>

#include "src/dawn/common/vulkan_platform.h"
#include "src/dawn/native/EnumClassBitmasks.h"
#include "src/dawn/native/vulkan/VulkanInfo.h"

namespace dawn::native::vulkan {

// Each bit of MemoryKind represents a kind of memory that influence the result of the allocation.
// For example, to take into account mappability and Vulkan's bufferImageGranularity.
enum class MemoryKind : uint8_t {
    LazilyAllocated = 1,
    Linear = 2,
    DeviceLocal = 4,
    ReadMappable = 8,
    WriteMappable = 16,
    HostCached = 32,
};

bool IsMemoryKindMappable(MemoryKind memoryKind);

bool SupportsBufferMapExtendedUsages(const VulkanDeviceInfo& deviceInfo);

// Encapsulates logic to select best memory type based on VkMemoryRequirements plus MemoryKind.
class MemoryTypeSelector {
  public:
    explicit MemoryTypeSelector(const VulkanDeviceInfo& info);
    MemoryTypeSelector(std::vector<VkMemoryType> memoryTypes,
                       std::vector<VkMemoryHeap> memoryHeaps);

    int FindBestTypeIndex(VkMemoryRequirements requirements, MemoryKind kind);

  private:
    VkMemoryPropertyFlags GetRequiredMemoryPropertyFlags(MemoryKind memoryKind) const;

    const std::vector<VkMemoryType> mMemoryTypes;
    const std::vector<VkMemoryHeap> mMemoryHeaps;
};

}  // namespace dawn::native::vulkan

namespace wgpu {
template <>
struct IsWGPUBitmask<dawn::native::vulkan::MemoryKind> {
    static constexpr bool enable = true;
};

}  // namespace wgpu

#endif  // SRC_DAWN_NATIVE_VULKAN_MEMORYTYPESELECTOR_H_
