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#include "src/tint/lang/core/type/f32.h"

#include "src/tint/lang/core/type/helper_test.h"
#include "src/tint/lang/core/type/manager.h"
#include "src/tint/lang/core/type/texture.h"
#include "src/tint/lang/core/type/void.h"

namespace tint::core::type {
namespace {

using F32Test = TestHelper;

TEST_F(F32Test, Creation) {
    Manager ty;
    auto* a = ty.f32();
    auto* b = ty.f32();
    EXPECT_EQ(a, b);
}

TEST_F(F32Test, Hash) {
    Manager ty;
    auto* a = ty.f32();
    auto* b = ty.f32();
    EXPECT_EQ(a->unique_hash, b->unique_hash);
}

TEST_F(F32Test, Equals) {
    Manager ty;
    auto* a = ty.f32();
    auto* b = ty.f32();
    EXPECT_TRUE(a->Equals(*b));
    EXPECT_FALSE(a->Equals(Void{}));
}

TEST_F(F32Test, FriendlyName) {
    F32 f;
    EXPECT_EQ(f.FriendlyName(), "f32");
}

TEST_F(F32Test, Clone) {
    Manager ty;
    auto* a = ty.f32();

    core::type::Manager mgr;
    core::type::CloneContext ctx{{nullptr}, {nullptr, &mgr}};

    auto* b = a->Clone(ctx);
    ASSERT_TRUE(b->Is<F32>());
}

}  // namespace
}  // namespace tint::core::type
