// Copyright 2024 The Dawn & Tint Authors
//
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// 1. Redistributions of source code must retain the above copyright notice, this
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#include "src/dawn/tests/DawnTest.h"

namespace dawn {
namespace {

class AdapterFormatCapabilitiesVkTest : public DawnTest {};

// Query DRM format capabilities and check response is valid.
TEST_P(AdapterFormatCapabilitiesVkTest, GetDrmFormatProperties) {
    bool supported = adapter.HasFeature(wgpu::FeatureName::DawnDrmFormatCapabilities);

    wgpu::DawnFormatCapabilities capabilities;
    wgpu::DawnDrmFormatCapabilities drmCapabilities;
    capabilities.nextInChain = &drmCapabilities;

    EXPECT_EQ(supported ? wgpu::Status::Success : wgpu::Status::Error,
              adapter.GetFormatCapabilities(wgpu::TextureFormat::RGBA8Unorm, &capabilities));
}

DAWN_INSTANTIATE_TEST(AdapterFormatCapabilitiesVkTest,
                      D3D11Backend(),
                      D3D12Backend(),
                      MetalBackend(),
                      OpenGLBackend(),
                      OpenGLESBackend(),
                      VulkanBackend(),
                      WebGPUBackend());

}  // anonymous namespace
}  // namespace dawn
