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#ifndef SRC_TINT_LANG_MSL_WRITER_COMMON_PRINTER_SUPPORT_H_
#define SRC_TINT_LANG_MSL_WRITER_COMMON_PRINTER_SUPPORT_H_

#include <cstdint>
#include <string>

#include "src/tint/lang/core/enums.h"
#include "src/tint/lang/core/type/type.h"
#include "src/tint/utils/text/string_stream.h"

namespace tint::msl::writer {

/// A pair of byte size and alignment `uint32_t`s.
struct SizeAndAlign {
    /// The size
    uint32_t size = 0;
    /// The alignment
    uint32_t align = 0;
};

/// @param ty the type to generate size and align for
/// @returns the MSL packed type size and alignment in bytes for the given type.
SizeAndAlign MslPackedTypeSizeAndAlign(const core::type::Type* ty);

/// Converts a builtin to an attribute name
/// @param builtin the builtin to convert
/// @param depth_mode the optional builtin depth mode to convert
/// @returns the string name of the builtin or blank on error
std::string BuiltinToAttribute(core::BuiltinValue builtin,
                               std::optional<core::BuiltinDepthMode> depth_mode = std::nullopt);

/// Converts interpolation attributes to an MSL attribute
/// @param type the interpolation type
/// @param sampling the interpolation sampling
/// @returns the string name of the attribute or blank on error
std::string InterpolationToAttribute(core::InterpolationType type,
                                     core::InterpolationSampling sampling);

/// Prints a float32 to the output stream
/// @param out the stream to write too
/// @param value the float32 value
void PrintF32(StringStream& out, float value);

/// Prints a float16 to the output stream
/// @param out the stream to write too
/// @param value the float16 value
void PrintF16(StringStream& out, float value);

/// Prints an int32 to the output stream
/// @param out the stream to write too
/// @param value the int32 value
void PrintI32(StringStream& out, int32_t value);

}  // namespace tint::msl::writer

#endif  // SRC_TINT_LANG_MSL_WRITER_COMMON_PRINTER_SUPPORT_H_
