// SPDX-License-Identifier: LGPL-2.1-or-later
//
// SPDX-FileCopyrightText: 2011 Utku Aydın <utkuaydin34@gmail.com>
//

#include "GeoSceneTypes.h"

namespace Marble
{

namespace GeoSceneTypes
{
const char GeoSceneDocumentType[] = "GeoSceneDocument";
const char GeoSceneFilterType[] = "GeoSceneFilter";
const char GeoSceneGeodataType[] = "GeoSceneGeodata";
const char GeoSceneGroupType[] = "GeoSceneGroup";
const char GeoSceneHeadType[] = "GeoSceneHead";
const char GeoSceneIconType[] = "GeoSceneIcon";
const char GeoSceneItemType[] = "GeoSceneItem";
const char GeoSceneLayerType[] = "GeoSceneLayer";
const char GeoSceneLegendType[] = "GeoSceneLegend";
const char GeoSceneLicenseType[] = "GeoSceneLicense";
const char GeoSceneMapType[] = "GoeSceneMap";
const char GeoScenePaletteType[] = "GeoScenePalette";
const char GeoScenePropertyType[] = "GeoSceneProperty";
const char GeoSceneSectionType[] = "GeoSceneSection";
const char GeoSceneSettingsType[] = "GeoSceneSettings";
const char GeoSceneTextureTileType[] = "GeoSceneTextureTileDataset";
const char GeoSceneTileDatasetType[] = "GeoSceneTileDataset";
const char GeoSceneVectorType[] = "GeoSceneVector";
const char GeoSceneVectorTileType[] = "GeoSceneVectorTileDataset";
const char GeoSceneXmlDataSourceType[] = "GeoSceneXmlDataSource";
const char GeoSceneZoomType[] = "GeoSceneZoom";
}

}
